#ifndef CLOCK_SETTINGS_H #define CLOCK_SETTINGS_H class ClockSettings { public: ClockSettings(); ~ClockSettings(); void add_info(char const* key, char const* val); inline char const*const server() const {return m_server;} inline unsigned int cooldown() const {return m_cooldown;} protected: char const* m_server; unsigned int m_cooldown; }; #endif //CLOCK_SETTINGS_H